Choose a hand, read the tell, and win five rounds before the computer.

Arena prep
Shuffling the hands
Rules
- Choose rock, paper, or scissors each round.
- Rock beats scissors; scissors beat paper; paper beats rock.
- Matching choices are a draw and do not change the score.
- First side to five round wins takes the match.
Controls
Select one of the three choices below the round display. Start a new match at any time.
A brief history
Rock-paper-scissors belongs to a family of three-choice hand games associated with China and Japan, including the Japanese janken tradition. Its circular win rule makes a fast, fair way to settle a choice: every hand beats one option and loses to another.
Source: Rock-paper-scissors overview.
Privacy
Choices and scores live only in this browser tab. No account, upload, or network request is required.